Project Nevada - Gun Runners' Arsenal (Rebalance ).espĪlso, when I started the game, I did not have TTW_StashPackOptions.esp turned on, and I thought that might have something to do with it, so I turned it back on, and nothing happened. Project Nevada - Old World Blues (No Cyberware ).esp Project Nevada - Dead Money (Rebalance ).esp I've looked everywhere for a possible explanation, and I haven't found anything, so any help with this issue would be greatly appreciated. During the birthing scene at the beginning, it had popups showing it was adding the couriers stash items to my inventory, but when I got my pipboy, nothing was in my inventory, and they didn't get re-added to my inventory after I left the vault. Go without support for too long, and your Kerbals die a non-fiery death Included are parts with storage for food, water, oxygen, waste products, as well as some recyclers for oxygen and water. So, I've been running TTW for a couple days now with no problems so far, except for 1. TAC Life Support is a mod which adds food, water, oxygen, and electric charge as requirements for survival in space.
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